Convert Cinema 4D files right in your browser. Your file never leaves your computer.
Prepare the file in Cinema 4D
In the Project Settings (Ctrl/Cmd + D), open the “Cineware” tab and enable “Save Polygon Cache”. Generators such as Boole, Extrude, Subdivision Surface, cloners or primitives are then read directly from the cache, no conversion needed.
Without this option, convert all special objects to polygon objects first with “Make Editable” (C).